02. Vit’s Weekly Activity Game Design

I usually post my blog every Saturday but I just realize yesterday was Saturday (got the day mess up)
This week I was scheduled to meet with Ajarn Jason and discuss about the storyline and some references I found for my character development but since there was a trip and we cannot meet on Friday, I will have to rearrange my schedule for the meeting, which I have to discuss with Ajarn Jason this Monday. In addition to that, I also need to start making some characters (enemies, and one-two bosses). It will be more like brainstorming where I planned out some drawing of the characters before choosing which one I would use as a boss and which one I would use as a regular enemy.
I also got a chance to meet with Ajarn Tuang on game developing but he told me that making first-person shooting games with Unreal Development Kit (UDK) was not a big issue, but making a rail-shooting game which is my goal can be a big problem. Luckily, my Computer Essential class that is on Fri. 27-May and Fri. 3-Jun are cancelled and that should give me enough time to finish my character development and do some further studies on UDK on Rail-shooting.

In conclusion, I need to talk with Ajarn Jason this upcoming Monday about making-up for the previous Friday and work on the following for next week meeting:

1. Getting some references for the background and characters

2. Making some sketches for the Tanks

3. Design some characters (Enemies and Bosses) *Note: my original plan is two stages which require two bosses*

P.S If anyone finds any interesting pictures of a machine built into a monster, can you post or send me the pictures. I need them for my Boss design.

Example of Machine built into a monster would be something like these


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